Ys Iv Mask of the Sun Ses Box Art
Lilia
Lilia returns in bothThe Dawn of Ys andMask of the Lord's day, and she'due south however got a huge crush on Adol, but she mostly serves merely to become kidnapped. Once again. While that happens in both sixteen-fleck versions, she does not appear inA New Theory orMemories of Celceta.
Karna
Karna offsets the whole "damsel in distress" thingYs has had going for it, seeing as she'southward a totally competent, independent fighter. She saves Adol from the evil Romun Empire at the beginning inDawn of Ys, and even fights beside him for a while. She disappears afterward that, except for communicating through carrier pigeon. In theMask of the Sun games, her involvement in the activeness is more punctual, merely she remains a steady strength throughout the game, commanding her men to keep hostile forces off Adol's back. InMemories of Celceta, her role has been recast from a sword fighter to an archer, and is the daughter of the hamlet master of Komodo.
Duren
In most versions ofYs IV, Duren is a pocket-sized grapheme, who acts equally an informant. He shares a jail cell with Adol in the early on parts of the game. His role was drastically expanded forMemories of Celceta, where he acts as Adol's companion through well-nigh of the game, taking on the function that Dogi plays in other games.
Leeza
This blonde human girl tends to the angelic Eldeel. She has a rather complicated relationship with him, depending on the game. She is positioned to be the main love involvement for Adol in all versions ofYs 4, even though, similar most of the games, information technology doesn't actually go anywhere.
Dr. Flair
Dr. Flair already was a small-scale character inYs II, every bit the doc who instructed Adol to get the ingredients for the cure to salve Lilia. He plays an of import role at the beginning in both versions ofMask of the Sun, where he travels around with Adol and busts him out of the Romun prison. InDawn of Ys he appears but after, and plays a similarly pocket-sized part as he did inYs II. He is only briefly mentioned inMemories of Celceta.
Lefance
The long dead national hero of Celceta, who was in one case friends with Eldeel. InDawn of Ys and theMask of the Sun games he appears to Adol in shrines. He and his followers offer Adol their guidance and magical power, to help him fend off the new threat for the state. InMemories of Celceta, the heroes must collect his scattered memories to similar ends.
Remnos
A fairly pocket-sized character inDawn of Ys, Remnos lives in the town of Arieda, the aforementioned as Karna. He's the start kidnapping victim, who Adol must rescue. He plays a slightly larger office inMemories of Celceta, having been changed into the brother of Karna, and both are children of the master of Komodo.
Gadis
I of the three mysterious figures who pull the strings behind the curtains of the Romun invasion into Celceta. His appearance – and the fact that he always carries around his battle axe, at least inMask of the Sun – should exit no question that he is the creature of the operation. Sometimes translated as Gadeis.
Bami
This pink-haired temptress travels forth with the two other psychotic companions, Gruda and Gadis. Her more refined tastes often put her at odds with Gadis. Like nearly evil dominatrix types, she's got quite the bust line and a skimpy outfit built specifically for showing it off. Some translations spell her name as Bammy.
Gruda
Despite his small build, Gruda is the nigh sinister of the three dark figures and the de facto leader of the trio. His proper name is sometimes transcribed as Guruda or Gruhda.
Eldeel
A winged being from an ancient, mostly extinct race known as the Eldeen, he is revered as a god past the humans around him. Depending on the game, he seems benevolent at times, but alternatively seeks to destroy mankind.
Ys IV: The Dawn of Ys (イースIV: ザ ドーン オブ イース) – PC Engine CD (Dec 22, 1993)
Having offended so very many fans with the departure inYs III, Falcom went dorsum to the standard overhead formula forYs 4. If it were canon, the story takes identify subsequentlyYs III in the serial timeline, whereas in all of the other versions, information technology takes place before. The gameplay is pretty much the same, although parts of it take been fine tuned. The PC Engine version of the kickoff games used a "Slow/Fast" selection setting to determine the speed, whileYs Four removes this feature and puts the speed at somewhere in between. However, the fighting is much smoother, partially because Adol can finally movement diagonally. The rings fromYs III return, but also the magic organisation fromYs II is reused in this version, so Adol can once again gain wands to toss fireballs and plow himself into a Roo. New is the Freeze spell that can paralyze enemies for a short moment and, more importantly, makes them extremely vulnerable during that time. Also new is the Seeker spell, which essentially replaces the Mask of Eyes from the beginning game, without that item'due south drawback of invisible enemies.
At first glance, the graphics barely await any better than the TurboGrafx-sixteen version ofYs Book I & 2, merely there's a lot more than particular in the backgrounds, which becomes apparent as y'all go further into the game. The character designs are also much better, and cutscenes appear with more frequency. Whenever a graphic symbol talks, there'due south a gigantic portrait with lip-synched speech, and the history of Celceta is fleshed out with elaborate full screen pictures, which is probably why Ys Iv requires the Super CD-ROM carte du jour rather than the standard card of its predecessors. The visual improvement is welcome because the plot is intertwined more heavily with this game than any of its forebears. It'south too a much longer game, requiring more playtime than the first 2 games put together.
In returning to the usual overhead perspective, there are a lot of references back to the original game – while Adol begins in the town of Minea, he quickly sets sail to uncover the mysteries of the land of Celceta. This is non without some detours to come across former friends – Lilia is back, as is Dogi – and revisit old locations. You lot go to fight through Darm Tower again, although thankfully not all of it. Virtually of the areas are connected by the fields and forests of Celceta. The dungeon blueprint is like to the onetime games, with a few new twists, like the moving sands in the deserts, or the Torie Shrine – besides known as the fan-dubbed "Escher" dungeon – a rather disruptive area where warp tiles will attempt to disorient you by turning the screen upside down or placing you on walls.
Characters
Leo
Each retelling ofYs Four handles the Romun commander differently. While the one on the Super Famicom is a throwaway grapheme that isn't even named, the rogue Leo inThe Dawn of Ys is quite active, chasing Adol around the land and searching for a mysterious treasure.
The awesomeYs music fans take come to know and dear is back, again arranged by Ryo Yonemitsu, although at that place'due south less of the action paced songs and more slower paced tracks. Some of them are backed with a jazzy saxophone, which doesn't always experience advisable when paired with the high powered synth. The soundtrack is quite expansive, but this actually ends up being kind of a bummer, because a big number of songs are played through the PC Engine's weak sound scrap. There'south also a lot more than voice interim, fifty-fifty though information technology's in scratchy PCM. Before the release of this game, Falcom published threeYs Iv Perfect Collection CDs which incorporate the full soundtrack, although some tracks are slightly different.
Everything that the original two games did,Ys 4 does better – better graphics, more involved dungeon layouts, some incredibly cool dominate battles, more events, and just all effectually more awesomeness. It's a substantially longer, more involved game than earlier, just never to the point where information technology wears out its welcome. Many fans consider this one of the best activity-RPGs on the PC Engine, and certainly the best of the earlierYs games. Luckily, it's been translated into English, and even fan-dubbed for the voiced cutscenes, which don't feature any subtitles in the original.
Screenshots
Ys Four: Mask of the Sun (イースIV: マスク オブ ザ サン) – Super Famicom (November 19, 1993)
Ys 4 for the Super Famicom (dubbedMask of the Sunday) begins when Adol finds a letter of the alphabet from Luta Gemma (the guy from Darm Belfry in the original Ys), begging for him to come to the state of Celceta. This differs from the PC Engine version, where Adol visited Minea and was instructed to visit Celceta past the fortune teller. Beyond this, the sequence of events are somewhat similar – Adol travels to the port town of Promalock, where he gets locked upwardly a similar style, he meets Karna, and so forth. He as well gets to see Minea again afterward on, reunite with Lilia, and even revisit Lance Hamlet fromYs Ii, although Darm Belfry remains closed in this version.
Patently the designers of this version really enjoyed the sometime figurer versions ofYs, considering Adol really has to be precisely on target when attacking. Thankfully, he can take quite a flake of damage before dying. In identify of defended magic spells, the stronger swords in the game have different special powers, mostly different projectiles but also a healing spell. Unfortunately, Adol cannot walk diagonally, which does make combat feel stilted and frustrating once once again. And whoever decided to introduce the concept of poison to anYs game should be kicked furiously.
The game also suffers in a number of other areas. Part of this was due to a rushed evolution schedule, in social club to beat the PC Engine version to the marketplace. The smaller amount of storage space also contributes to the trouble. The visuals inMask of the Sunday can't compare at all to the PC Engine version, as they're darker and non nearly as aesthetically pleasing. There'due south a near full lack of cutscenes, and there aren't any character portraits at all, even in the shops.
At least the music holds up admirably. In that location are some bizarre sound samples, particularly an obnoxious trumpet racket, but the electric guitar sounds nice, making information technology somewhat similar to aMega Man X soundtrack. Some of the slower songs fromDawn of Ys are also nowadays with a faster tempo. The title theme music is completely original to this version, and is a pretty decent song.
WhileMask of the Sun isn't a terrible game in its ain right, it'due south ever stood in the shadow of the superior version on the PC Engine. Beyond the obvious visual and aural downgrades, its boss battles aren't as cool, the dungeons are less interesting, the actual fighting is certainly a bit more annoying, and the whole game just feels more watered downwardly than it should be.
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Source: http://www.hardcoregaming101.net/ys-iv-dawn-of-ys-mask-of-the-sun/
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